ShiningLea
ShiningLea
@silverhikari Do you have the ``ffmpeg`` package installed? This might be the cause of the error.
@silverhikari You might want to try and uninstall the ffmpeg package, build audacium then reinstall the package if necessary, as this was the solution to the problem for a user...
You would have to run a script to create it, however the only current way to generate one is via a CI script on GH Actions.
This would require us to wait for wxWidgets (3.2 I think) to implement high DPI. Making the application aware of DPI doesn't seem to work.
I don't know what changes they've made to their code, however I can most likely guarantee it's a change with the main manifest file of the executable, or perhaps they're...
I'm not familiar with macOS, is this version of Xcode recent or not? If it is then it might be the problem. Either way it's a problem in the main...
@kvaDrug Right, so looking at https://cmake.org/cmake/help/latest/generator/Xcode.html#xcode-build-system-selection, it seems like that variable chooses the Xcode build system, and 1 is for the original build system. I would need to know what...
Ah yes, that is a problem. Looks like it's treated as an Open dialog instead of Save dialog, which is wrong.
Weirdly enough, the file dialog style is already as a save dialog. This doesn't seem to happen everywhere, but at least this seems to happen on GNOME and KDE as...
Yeah, well, that's going to cost money, and for now this is not possible. This is staying open though.