AlphaScorpii-dev
AlphaScorpii-dev
Here is the log contents in case the attachment didn't work properly > Building FMU (Visual C++) > 64-bit mode activated. > Compiling the model (Visual C++) with FMI. >...
Could it be that static libs are the problem here ? Still I find it weird that simulation is working. I could generate a proper VS project using source code...
I have been investigating a little more about this, using the approach I wrote above (source code FMU => CMAKE project => inspection in Visual Studio). As far as I...
I can confirm that with this version, Dymola can create and run the generated FMU (tested on example models only, but that's pretty encouraging). I guess it's specific to how...
I can just say for Dymola but 1) What do you call "ordinary models" ? I just tested with the models that happen to be in the Test package 2)...
1) Yes, plain old Modelica sims work 2) Fine, I'll wait. I did try to restart Dymola and reload, but same result ``` Compiler message: Compiling and linking the model...
The time spent before returning after a command is definitely longer than with the "normal" interpreter, but I don’t have a freeze, meaning that in the end the cursor is...
Here is what I get on my side 
I could delete them once within SteamCloudFileManager, successfully or so it seemed, but they still persist when I check on [Steam](https://store.steampowered.com/account/remotestorage)
[1745328073706_desktop_tutanota.log](https://github.com/user-attachments/files/19850527/1745328073706_desktop_tutanota.log) [1745328073706_main_tutanota.log](https://github.com/user-attachments/files/19850526/1745328073706_main_tutanota.log) [1745328073706_worker_tutanota.log](https://github.com/user-attachments/files/19850528/1745328073706_worker_tutanota.log)