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Factor out camera motion using regular (rigid) ICP + color

Open Algomorph opened this issue 3 years ago • 0 comments

This can be done using the provided Open3D slam pipeline.

  • [x] Rearrange ops to make rendered warped mesh always available before non-rigid alignment, mesh warping mandatory at every frame
  • [x] Call to rigid ICP+color odometry function from Open3D
  • [ ] Modify warping routine to employ extrinsic matrix
  • [ ] Employ proper extrinsic in non-rigid alignment
  • [ ] Employ proper extrinsic in integration

Algomorph avatar Aug 16 '22 21:08 Algomorph