TrainingMode-CommunityEdition
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An updated version of UnclePunch's TrainingMode with new features and bugfixes. PRs welcome!
Show position, velocity, anything else we think of. The hard part would be the UI.
Not sure what the fix is here
- Add as another code in ASM/training-mode/Onscreen Display/Generic Per Frame.asm - Check for first frame of missed tech - See how far ago L/R was pressed using FighterData->input.timer_LR - If...
Two different injections, one is lab exclusive: 1. Tech chase hit frame. Put in generic, check if hit and was in tech animation. 2. Frames late: - Only possible in...
The current filtering method (selecting a css character) is unintuitive and underwhelming. Replace this with a dedicated menu for sorting and filtering.