Ales Borovicka
Ales Borovicka
This could happen if some nan values went into the simulation or there could be an object falling to infinity maybe? Have you please tried to run CHECKED configuration, it...
Hi, please, can you give us the clang version so we can try to reproduce the crash on our side? Thanks a lot, regards Ales
Hi Ricardo, no, we have not fixed the issue yet. Still not resolved. Regards, Ales
The issue should be resolved in next update. Thanks for the report!
Is this problem related to convex cooking or triangle mesh cooking? From the screens it looks like triangle mesh cooking right? Are you sure that you pass the correct stride...
Hi, no we dont support sweep mesh multiple, you can get only the closest face with sweeps against triangle mesh. I guess you could get the contact points through a...
Hi, not sure how this is related to PhysX compilation? From the link error I dont see anything related to PhysX SDK,
Here you define if debug CRT is used: cmakeSwitch name="NV_USE_DEBUG_WINCRT" value="False" comment="Use the debug version of the CRT" Or static vs dynamic CRT cmakeSwitch name="NV_USE_STATIC_WINCRT" value="False" comment="Use the statically linked...
@jesschimein I did updated the code to latest dev and added some performance optimizations. The code should be ready for a review.
Thanks for the review, updated the code accordingly.