AeonEngine
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Aeon Games Flagship Game Engine
Should be part of the default components plugin, refer to Blender for which properties are needed.
We need space partitioning for large worlds.
There is some code to infer image types when loading Image resources that use the magick number to know which decompression method to use on the image. This code can...
There is some code from the second iteration that needs to be moved in here. We now have skeletal models for characters and other small details in a usable state,...
Decide on a shadow rendering approach and implement it.