XRay-Fabric
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Rendering breaks at high coordinates
Describe the bug When moving out to high coordinates the rendering breaks
To Reproduce Steps to reproduce the behavior:
- /tp 100000000 ~ ~
- observe xrayed blocks
Screenshots
Minecraft Enviorment
- Minecraft Version: [eg: 1.20.1]
- XRay Mod Version: [eg: 1.6.0-build.17]
- Fabric
I can confirm that this still happens, I'm playing in: Fabric 1.20.4, Fabric API version: fabric-api-0.91.2+1.20.4 ModLoader version: 0.15.6 (Tried it on 0.15.5, 0.15.4 and 0.15.3)
Location 1: X=200, Z= -300 and rendering is fine. Location 2: X=38940000, Z= 13942000 and all I'm seeing is a mess of broken triangles. Block type makes no difference, rendering range also makes no difference.