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Rendering breaks at high coordinates

Open JustAlittleWolf opened this issue 2 years ago • 1 comments

Describe the bug When moving out to high coordinates the rendering breaks

To Reproduce Steps to reproduce the behavior:

  1. /tp 100000000 ~ ~
  2. observe xrayed blocks

Screenshots image

Minecraft Enviorment

  • Minecraft Version: [eg: 1.20.1]
  • XRay Mod Version: [eg: 1.6.0-build.17]
  • Fabric

JustAlittleWolf avatar Sep 03 '23 00:09 JustAlittleWolf

I can confirm that this still happens, I'm playing in: Fabric 1.20.4, Fabric API version: fabric-api-0.91.2+1.20.4 ModLoader version: 0.15.6 (Tried it on 0.15.5, 0.15.4 and 0.15.3)

Location 1: X=200, Z= -300 and rendering is fine. Location 2: X=38940000, Z= 13942000 and all I'm seeing is a mess of broken triangles. Block type makes no difference, rendering range also makes no difference.

Missunderstood80 avatar Jan 22 '24 23:01 Missunderstood80