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Introduce a Way to Paint Tiles in a Tilemap Randomly

Open ChristianGreiner opened this issue 9 years ago • 1 comments

Summary

With the new tool you can fill a selected area with random tiles.

Analysis

  • We also need a tool to just elect an area which gets filled up with the random tiles. (like the RectTilemapTool)
  • The random-mode is toogleable in the TileEditor-View.
  • Random tiles could be added by the FillTool, RectTool, OvalTool and maybe the TileBrush.

ChristianGreiner avatar Aug 20 '16 07:08 ChristianGreiner

I don't think filling an area with truly random tiles would be a useful thing to have. However, making every tool configurable to only paint each normally affected tile with a certain probability could be an awesome thing to have when it comes to quickly creating terrains with a more organic feel to them.

There is already some thought on making the tools configurable in the AutoTile issue #281, which I'm currently working on, and I think adding a randomize / probability option would tie in nicely!

ilexp avatar Aug 20 '16 09:08 ilexp