rcbot2
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RCBot created by Cheeseh
Description was the wrong way around.
If a setting is used by only one game, move it to that game's section of config.ini & default_cfg.txt
Moved stt_ from ctf_ to mvm_ to make bots attack a tank. Added gd_ to mvm_ (I forgot about it)
I don't know why but using new build of RCBot2 and v2.0 metamod causes crashes on `gg_poolparty_v20` when 7 minutes have passed on a map. It doesn't happen with older...
Bots don't know how to use `tf_weapon_grapplinghook` (which is kinda problematic for the maps like `ctf_hellfire`) and they don't recognise `passtime_ball` and `tf_weapon_passtime_gun`. We need to figure this out in...
# Examples ## [`CTeamFortress2Mod::mapInit()`](https://github.com/APGRoboCop/rcbot2/blob/master/utils/RCBot2_meta/bot_tf2_mod.cpp#L232-L359) ```cpp void CTeamFortress2Mod :: mapInit () { (...) if (std::strncmp(szmapname, "ctf_", 4) == 0 || std::strncmp(szmapname, "quake_turbine", 13) == 0 || std::strncmp(szmapname, "pass_", 5) == 0...
with the rocketjump waypoint flag, usually Demoman used to do sticky jumps. last time was seen was on RCBOT2 v1.7-beta 4, after this version the sticky jump was never working...