GDevelop
GDevelop copied to clipboard
Add context menu item to center view on the scene editor
Add new methods to:
- ✅ Return to initial position (view matches the game resolution)
- ✅ Fit zoom to selected instances (center of the rectangle that contains them all
- ✅ Fit zoom to the whole scene
Technical side quests done:
- Use Rectangle class everywhere the former rectangle object (
{x, y, width, height}) was defined - Remove deprecated keyboard shortcuts class
- Add missing types a bit everywhere it was needed (mainly for instance measurer)
Notes:
- There was a condition that prevented to detect mouse mid button clicks in the deprecated keyboard shortcuts class for Mac-like machines (that prevented to move the scene keeping the mouse mid button pressed) => I didn't keep it