Physics timescale issues
It seems I cannot reopen a closed issue, but this issue is still valid, the timescale action cannot be found if a Physics object has been selected. I checked on the Web app. I still think it would be a good idea to display non-object-bound search results after the object-bound results, to avoid such situations and provide alternatives/ideas.
Also, this timescale action doesn't seem to work as intended (= apply to every Physics object). I have to apply it to my two jointed Physics objects to avoid wild results. Reproduction steps: Open the "Rope physics" example, Toggle a boolean with a key press to change the timescale of a Link object to either 1 or 0.000001, Move the chains with the pink square and pause the world, Wait a dozen seconds, set timescale back to 1, and you should notice unnatural behaviors.