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Panel Sprite Blurs Even with No Antialiasing

Open VATstudios opened this issue 5 years ago • 2 comments

My pixel platformer game uses panel sprites as platforms, but even with No Antialiasing they are still blurred when I run the game. It's not too big a deal but it makes the platforms look weird. I'm on the latest version of Gdevelop. image

VATstudios avatar May 26 '20 03:05 VATstudios

Can you please report this on the forum so that other members can see with you if you're not missing a setting (coordinates not rounded, texture smoothed, antialiasing activated in project)?

4ian avatar May 26 '20 07:05 4ian

It would seem that the issue occurs when the camera is zoomed. Normal: image x2: image x4: image

source

PascalLadalle avatar May 11 '22 16:05 PascalLadalle