Hleb Valoshka
Hleb Valoshka
  Strange artifacts on quad borders with enabled sRGB correction.
It doesn't matter whether atmosphere is on or off.
I've never seen such code in Celestia. I don't think it will be hard to implement it, basically it just a few transformations. Patches are welcome.
done. but this doesn't mean that it will implemented.
I suppose https://github.com/CelestiaProject/Celestia/blob/master/src/celengine/body.cpp and https://github.com/CelestiaProject/Celestia/blob/master/src/celengine/lodspheremesh.cpp are the best places to start.
@SevenSpheres could you provide a reasonable usage for this feature?
This is job for `Emissive` texture.
i'm unsure if it's easily buildable today. i even don't remember in what state it was left.
@eirnym you haven't written what Celestia version you use. As you're talking about a bundle I assume it's 1.6.2. This version provides a dialog for choosing celestia.cfg (don't ask me...
Hi @munix9 , This is a problem on OBS side: ``` [ 180s] Compressed celestia-1.7.0~git20210114+5360a165e.tar to celestia-1.7.0~git20210114+5360a165e.tar.xz [ 181s] /usr/lib/obs/service/set_version:33: RuntimeWarning: install 'packaging' to improve python package versions [ 181s]...