Hleb Valoshka
Hleb Valoshka
@JohnVV do you have any errors in Celestia console? Could you provide test data?
Both object are shown for me. Thought Nishimura has rendering artifacts.
> Is it too early to bump the required standard to C++20? Definitely. I suppose we can switch (if we need) not earlier than 2025. Personally I want only designated...
`cmodfix` abnormally terminates with Nishimura
The same for Dinkinesh
It was unrelated issue.
Regarding Nishimura's artifacts - they are caused by presence of alpha channel in the base texture. Celestia in such cases enables blending. I recommend removing it, for example converting to...
@SevenSpheres are you sure that you tested a proper build? That's what I have with the today's master: 
Then we need to recompute children positions on modification.
This is called Z-fighting and I'm not sure if we can easily fix it here.