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Is JS version no longer maintained ?

Open 19Qingfeng opened this issue 5 years ago • 5 comments

Is JS version no longer maintained ? What should JS do now with the. Fly end file ?

19Qingfeng avatar Dec 14 '20 14:12 19Qingfeng

Hi @19Qingfeng! We're currently working on a new version of Rive..!

That means that we'll support our old runtimes, but all further development is happening for Rive 2, with its JS runtime available here.

umberto-sonnino avatar Dec 15 '20 09:12 umberto-sonnino

Hi @19Qingfeng! We're currently working on a new version of Rive..!

That means that we'll support our old runtimes, but all further development is happening for Rive 2, with its JS runtime available here.

I want to use .flr suffix file,But rive 2 does not support. Will rive2 consider supporting it in the future.flr

19Qingfeng avatar Dec 18 '20 08:12 19Qingfeng

I want to use .flr suffix file,But rive 2 does not support. Will rive2 consider supporting it in the future.flr

You can still use this runtime for your .flr animations! Also, if you're taking part in the Rive 2 Beta and to play around with our new runtimes, you can export .flr2d from Rive 1, and drag & drop them into the Editor in Rive 2.

umberto-sonnino avatar Dec 18 '20 09:12 umberto-sonnino

I want to use .flr suffix file,But rive 2 does not support. Will rive2 consider supporting it in the future.flr

You can still use this runtime for your .flr animations! Also, if you're taking part in the Rive 2 Beta and to play around with our new runtimes, you can export .flr2d from Rive 1, and drag & drop them into the Editor in Rive 2.

I want to use the psd format, but rive2 does not support it. Will rive2 be supported in the future, and if so, how long will it take?

19Qingfeng avatar Dec 18 '20 10:12 19Qingfeng

I want to use .flr suffix file,But rive 2 does not support. Will rive2 consider supporting it in the future.flr

You can still use this runtime for your .flr animations! Also, if you're taking part in the Rive 2 Beta and to play around with our new runtimes, you can export .flr2d from Rive 1, and drag & drop them into the Editor in Rive 2.

I even want to develop a rive animation editor by myself

19Qingfeng avatar Dec 18 '20 10:12 19Qingfeng