REQUEST] PC Steam: CrossCode
https://store.steampowered.com/app/368340/CrossCode/
CrossCode is programmed in JavaScript, and makes use of a heavily-modified Impact engine which utilizes HTML5
https://impactjs.com/
With textractor I can't find hooks
While textractor can't find it, Lunahook can fairly easily. The issue is with how text is presented regardless of text speed.
Example from hub:
今後は時ととも
に今後は時ととも
、今後は時とともに
各今後は時とともに、
フ今後は時とともに、各
ァ今後は時とともに、各フ
ク今後は時とともに、各ファ
シ今後は時とともに、各ファク
ョ今後は時とともに、各ファクシ
ン今後は時とともに、各ファクショ
が今後は時とともに、各ファクション
エ今後は時とともに、各ファクションがク
ス今後は時とともに、各ファクションがクエ
Lunahook causes AV programs to go nuts just fyi. Probably false positive but idk.
While textractor can't find it, Lunahook can fairly easily. The issue is with how text is presented regardless of text speed.
Example from hub:
今後は時ととも に今後は時ととも 、今後は時とともに 各今後は時とともに、 フ今後は時とともに、各 ァ今後は時とともに、各フ ク今後は時とともに、各ファ シ今後は時とともに、各ファク ョ今後は時とともに、各ファクシ ン今後は時とともに、各ファクショ が今後は時とともに、各ファクション エ今後は時とともに、各ファクションがク ス今後は時とともに、各ファクションがクエLunahook causes AV programs to go nuts just fyi. Probably false positive but idk.
I've been using LunaHook and haven’t found any hooks, similar to my experience with Textractor. What should I do to capture the text?
While textractor can't find it, Lunahook can fairly easily. The issue is with how text is presented regardless of text speed.
Example from hub:
今後は時ととも に今後は時ととも 、今後は時とともに 各今後は時とともに、 フ今後は時とともに、各 ァ今後は時とともに、各フ ク今後は時とともに、各ファ シ今後は時とともに、各ファク ョ今後は時とともに、各ファクシ ン今後は時とともに、各ファクショ が今後は時とともに、各ファクション エ今後は時とともに、各ファクションがク ス今後は時とともに、各ファクションがクエLunahook causes AV programs to go nuts just fyi. Probably false positive but idk.
Can you give me hookcode? thanks! :D
I can't give you a hookcode. It's a javascript game, it doesn't work like that. Lunahook hook a super general function and try to filter it which obviously fail most of the time since it's hard to take into account the entire catalog of javascript games. That won't change until we get a proper way to hook javascript.
I can't give you a hookcode. It's a javascript game, it doesn't work like that. Lunahook hook a super general function and try to filter it which obviously fail most of the time since it's hard to take into account the entire catalog of javascript games. That won't change until we get a proper way to hook javascript.
Thank you for the clarification! I managed to hook text for translation in Yakuza 0 and Yakuza Kiwami using Textractor and Lunahook, so I assumed it would be easier to do the same with CrossCode. I now understand why that's more complicated for JavaScript games.