Engin Manap

Results 36 comments of Engin Manap

Turns out we use one of the models to call render, which can be accessed by object map.

can you elaborate on UI improvements you would like to see?

you are right! Do you have a PR handy?

When I started the project, it was limited to c++11. Thats why the old parts are using raw pointers while the new ones use smart pointers. Your point is valid,...

Hey! I would assume the engine won't launch, but your wording let me to believe it does. Please clearify whats going on. 1) Does the engine launch? 2) If it...

Hey @reppolice could you try to run the engine with these files on the same path with the executable? [libopenal.1.18.2.zip](https://github.com/enginmanap/limonEngine/files/2433759/libopenal.1.18.2.zip)

These library files were compiled in ./libs/OpenAL-Soft/ directory, so I am assuming the @rpath should be there. can you check what ldd gives?

Can you change that line to: #include and try again?

Hi, I just tested on a freshly installed high sierra. The line change fixes the issue. I installed the following using homebrew: gcc cmake sdl2 sdl2_imagei bullet glm tinyxml2 freetype...

Yep, I did that, a whole year ago. It is funny none of my compile environments are complaining about it. May I ask you to join the Discord? We can...